Chinese CrossFire 2.0: Shipyard (Defense Mode) [Gameplay]!

2016-01-22 9

About:
Shipyard is a new Defense Mode map set in a royal navy dockyard in the United Kingdom. This time soldiers are tasked to not only protect the maps objective - an armored truck, but to also defeat a Boss.
Setting:
This is the second Zombie map to allow up to five players to join, three are still required to start the match. Soldiers can spend 100 GP to buy 50 credits and / or 200 GP to gain a 50% damage boost; plus two seconds of invincibility upon respawn.
Map:
—Hangar:
The starting cut-scene shows a Commando and a SAS entering the control room of a hangar, then an armored truck bursts through a door onto the main floor of the hangar, thus indicating the start of the round.
Players will defend the hangar for the first five rounds, fending off zombies from the large gate, many windows and side paths. There are two ammo station attached to the armored truck to refill ammunition. At round 5, fuel cans will drop, allowing players to gain some additional fuels (credits) to buy / upgrade tools.
—Docks:
After the fifth round, the hangars gates will open up, allowing players to move outside with the armored truck, while also carrying their turrets, if they had any installed in the hangar. The zombies now emerge from the water, an elevated platform and dock on the side.
Supply drops will arrive at Round 7 and 10, including AP Gatling Gun (20s), Laser Blaster (10s), fuel cans and a special Airstrike that can mark a larger area to be bombed by 5 rockets.
—Bonus:
The battle continues until Round 14 ends, then a Bonus Rounds comes up. Soldiers are required to shoot down some flying drones before they escape. The armored truck will automatically target close target, same for soldiers turrets - its advised to bring every turrets to the center of the map to clear the targets easier.
Unlike earlier maps, there are three bonus perks in this round that soldiers can earn by clearing a certain amount of targets. These includes, in order: health points refill, 50% damage boost for a minute and health refill for the armored truck.
—Boss:
Unlike in Last Spot, the soldiers will have to confront a boss at Round 15 - it is huge mechanical tripod machine standing behind the Global Risk battleship, sending his minions after the armored truck. He has two basic attacks:
Laser Sweep: It sends out a large laser beam that sweep across the map on the left, center or right side.
Airstrike: Works similarly to Crazed Titans, targeting up to two soldiers only though.
The best strategy is to just shoot away at him with 3 players while the other 2 keep the zombies busy.
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Music:
Infernal - Soundtracks.
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